Emerging Technologies — Mobile Apps for Language Learning

By Phoebe, Zoe Zhou, Carrie and Fiona   The Changing Mobile Environment As mobile phones and gadgets become more affordable, it is no surprise that young people love mobile technology more than ever and use it regularly. Teachers and teachers-to-be, have you thought of employing mobile devices to cater to diversified learning needs? George Chinnery […]

Using Mobile Phones in English Education

Posted by Viela, Leslie and Lexie   Introduction Nowadays, when you walk onto any university campus in Japan, you will find a majority of students carrying mobile phones. Many will be silently tapping away, composing or reading e-mail, as they walk between classes. Japanese young people have been quick to adopt a mobile technology that […]

Digital Gaming and Language Learning

  A screenshot from the Final Fantasy series – One of the most popular digital games in the world Overview In recent years, there has been increasing interest in investigating the relationship between digital game play and Second Language (L2) learning. Based on Benson’s (2011) framework, Chik (2014) sought to better explain how gamers practice […]

The effects of digital gameplay on willingness to communicate

Posted by Ada, Annie, Rain and Yvonne Image credit: pixabay. Network-based digital games play a potential role in language learning. Studies have shown that digital games offer several benefits such as reducing language learning anxiety, improving learners’ self-confidence, advancing language proficiency and fostering social interactions. But can digital games contribute to higher levels of learners’ Willingness […]

Play for Fun, Play to Learn

by Chloe, Mandy, Sunnie, Stephy In Purushotma’s (2005) article, she argues that “edutainment”, which seeks to realize educational goals within entertainment settings, plays a significant role in students’ language learning. She emphasizes how games, Web browsing, Typing tutors, and pop music can be utilized in language learning. Let’s see more details in these examples . GAMES – […]